Jhin is known for his high burst damage and excellent range. While you do require precision and timing to use his abilities effectively, once you get some practice under your belt, that's easy. However, a champion alone without a good support can't achieve much.
That's why before choosing Jhin as your champion, it's time to know about the best support for Jhin. Before that, I will highlight the role that Jhin plays.
What Role Is Jhin Best Suited For?
Jhin is best used as an ADC champion. Some of the things that help him execute this role better include the strong burst damage, long-range, crowd control abilities, and potential to synergize with the right support.
Read more: Top 15 Best Wild Rift Champions For Beginners
What Does Jhin Need From His Support?
To understand what Jhin needs from his supports, you have to know about his weaknesses. His weakness includes:
Mobility:
He has limited escape abilities, which means if he faces a gank or an equally effective champion, he starts the engagement with a disadvantage.
Reliance On Reloading:
Jhin can only carry 4 bullets in a single clip. That means he will have to reload multiple times in long-drawn engagements, which puts him at a disadvantage.
Positioning Dependency:
Sure enough, this is a disadvantage for many ADC champions, but ideally, you need a support who nullifies or reduces his position dependency.
Vulnerability Against Tanks:
Facing tanky champions can cause Jhin some trouble.
Now that you're aware of his weaknesses, it's easy to understand what he needs from the support champions, which is:
He needs a support champion who provides escape tools like shields and knockbacks. At the very least, he needs a champion who can heal him. In a nutshell, he needs a support champion that can peel and protect him.
Any support champion that can help him sustain helps a lot due to this reliance on reloading. That need can be fulfilled by tanky support champions or those who have an aggressive damaging ability or two.
For any ADC, a support champion who helps with vision control and zoning is a good choice. The same is true for Jhin. Such a support champion can help generate advance warning, which works well with Jhin's long-range capability.
However, you need not start judging the support champions on these criteria. I have already done that for you and compiled a list of the best support champions for Jhin.
Best Support For Jhin
Below, I will highlight the best support for Jhin and provide an entire list instead of a single option so that you can pick the support champion according to your playstyle.
1. Xerath
Xerath brings to the table long-range, decent poke damage, and crowd control. Many of these abilities are needed by Jhin which is why he is one of his best support. Let's now understand how he can help Xerath.
His Arcanopulse helps him cause damage to multiple enemies which aids crowd control. Jhin can follow that up with his Deadly Flourish, which can root enemies, which further provides Xerath a chance to use Shocking Orb to further damage and stun the enemies for an even longer time. This also means Jhin can damage and escape, which aids his mobility.
Jhin and Xerath both have a strong early game. For this reason, they can dominate the lane and poke enemies from far away. This makes it difficult for the enemies to get near them and attack Xerath, Jhin.
Eye of Destruction is Xerath's ability, which provides Jhin with an escape opportunity. This ability can damage multiple enemies in an area and also slow them down. The effect is most prominent at the center of the area and reduces on enemies towards the outer boundary of the area. Once the enemies slow down, Jhin and Xerath can both escape swiftly.
Since both Xerath and Jhin have zone control abilities, it's easier for them to dominate an entire area.
As for the shortcoming, both these champions have slow scaling. However, that can be countered by focusing on the objectives and farming for items like Zhonya's Hourglass.
All in all, they make an excellent pair.
2. Swain
The pair of Swain and Jhin is special because of their ability to lock down opponents. Swain is a support who offers lockdown, crowd control, and sustaintenance abilities.
Swain's Nevermove ability is helpful in rooting multiple enemies. Not only that, Swain can pull the rooted enemies towards him as well. While the rooting is for a short duration, it can be combined with Deadly Flourish by Jhin to increase the lockdown duration further.
Thereafter, it's up to the pair to decide whether they want to inflict more damage on such enemies or simply escape. This means the mobility issue which jhin had is now solved.
Another reason why they form a great pair is the potential to cause high burst damage. Death's Hand ability of Swain can damage multiple enemies in the same direction.
Combine this with Dancing Grenade by Jhin, and the same set of enemies can experience even more damage. Additionally, Jhin's passive Whisper can also come in handy in this case to cause significant damage to enemies.
Swain has a healing ability as well. Sure enough, it heals only him, but that certainly helps him protect Jhin longer and cause more damage. The ability goes by the name of Ravenous Flock. It collects soul fragments and increases his maximum health permanently. It means Swain is a champion who scales not only his abilities but also his health.
For zoning and area control, Swain's Vision of Empire comes in handy which can slow down enemies in a certain area. One can combine that with the traps of Jhin which can help them dominate an area. With such ability available, they can prevent the enemy from farming, which in turn provides them an upper hand.
Both of them have abilities that can poke in the early stage, helping them establish a lead from the start.
Their shortcomings include reliance on skill shots, which require practice and coordination.
That's why it can take some time to get used to their abilities, but once you're familiar with them, there is no stopping them.
3. Zyra
Zyra is a support champion with medium difficulty. She can set up opportunities for Jhin, poke along with him, and establish area control as well.
Zyra's Grasping Roots can root enemies and even damage them. Similarly, her Stranglethorns plants thickets around enemies and attacks them in such a way that they are knocked into the air. Both these can keep enemies occupied while Jhin can easily escape.
Zyra can also amplify Jhin's damage. For example, Jhin's Deadly Flourish can root enemies. Thereafter, Zyra can use Deadly Spines to cause more damage to such enemies.
Rampant Growth by Zyra can produce plants that fight for her. Doing so around Jhin can provide the opportunity to peel and can also protect him. The enemy will have no option but to either move away or destroy the plants since they will be attacking him. Moreover, if any enemy gets killed by these plants, the cooldown of the ability is reduced, which means Zyra can use the ability more frequently to help Jhin.
When it comes to wave control, the plant-based abilities of Zyra can work well with the Dancing Grenade of Jhin to cause damage to all enemies in a certain area. All you need to do is position yourself right and consistently communicate with Zyra while executing these abilities.
The duo, however, lacks sustenance. But it's easy to counter this. Establish vision control as soon as possible and position yourself right to overcome this shortcoming.
Do that, and they become a formidable pair.
4. Karma
Karma is a support with medium difficulty. Her abilities amplify Jhin’s strength, which is why she is on the list.
Inspire is an ability of Karma that seems perfectly designed to help an ADC with mobility. The ability provides a protective shield to absorb incoming damage. Additionally, it imparts Move Speed to an ally. So she can protect and help Jhin escape a tricky situation.
Furthermore, Jhin can use his Deadly Flourish to root enemies which means the distance between him and enemies goes on increasing.
Combos of Karma and Jhin work great as well. Take the example of Inner Flame by Karma, which helps him send spirit energy towards an enemy unit, which can cause damage on exploding. Jhin can combine that with Deadly Flourish in advance, which can root enemies, ensuring they can't escape this attack by Karma. This can help them with crowd control and wave control.
For peeling and disengagement, Karma can use Focused Resolve, which creates a tether between herself and the enemy. It can potentially root the enemy and deal damage as well. That means Jhin has enough time to disengage and put a lot of distance between the enemy and himself.
When it comes to sustainability, Karma can use her Mantra to gain an additional effect and, in turn, better engage the enemy. Once the enemy is engaged, the load on the ADC decreases, which means Jhin has some time to recover, plan better, or simply attain a better position. All of this can ensure he gets a strong footing.
Both have reasonably good wave control abilities. Karma can use Inner Flame to damage an enemy unit, and Jhin can use Dancing Grenade to cause more damage.
There is, however, a shortcoming of the duo. That's heavy reliance on poke damage. This becomes a problem when you have a tanky champion who can handle the pokes. The solution is to use poking to only position yourself better and then rely on other attacks for complete engagement. Ensure that poking is part of your playing dynamics and not the entire strategy.
Since the shortcoming is easy to overcome, they are a good pair.
5. Maokai
Up until now, most support champions highlighted had medium or high difficulty levels. However, Maokai is different since he is a tanky support with a low difficulty level.
Maokai has Nature's Grasp, which can damage enemies and root them. In the meantime, Jhin can get away or damage the enemies. Other than escaping, this ability of Maokai comes in handy to damage enemies. For example, when the enemies are rooted, Jhin can use Curtain Call to damage and cripple enemies.
Maokai and Jhin have excellent combo potential as well. Like the Twisted Advance ability of Maokai turns him into a mess of roots that can't be targeted. On reaching the target, he roots the target. Once that is done, Jhin can use Deadly Flourish to extend the rooting. After that Jhin can use Dancing Grenade or any auto attack to cause high damage.
Maokai can help with disengagement due to his ability Bramble Smash, which can knock back enemies and also cause magic damage while slowing them. This can provide an opportunity for Jhin to disengage and attain better positioning.
While Maokai can't directly heal or shield Jhin, his abilities can keep enemies rooted or force them to divert to escape his roots. This means any damage heading in the way of Jhin can be stopped, aiding his sustainability and protecting him.
Maokai's Sapling Toss can provide better lane vision and also drive minions and enemies away. That can manipulate the wave, after which Jhin can attack the opposition from a place of strength.
The pair has a shortcoming as well. The damage scaling is a bit on the slower side. However, this problem can be handled by procuring the right items. Once you overcome the shortcoming, they are a very strong pair.
6. Lux
Lux is a support with medium difficulty. With high burst damage, crowd control, and numerous utility abilities, she can support Jhin pretty well.
Jhin can benefit from her Lucent Singularity ability. It helps her form a circle of twisted light in an area to slow down nearby enemies. She can also detonate the circle to cause damage. During this time, Jhin can escape easily, aiding her mobility.
Apart from Lucent Singularity, her Light Binding can also help Jhin with peeling. Light Binding can bind and damage 2 enemy units, which is perfect for Jhin to disengage and attain better positioning.
Lux has the Final Spark ability to protect Jhin. It helps her fire a beam of light that can damage multiple enemies in an area. This ability can protect Jhin against diving enemies and ganks, which certainly aids Jhin's survival.
With abilities like Light Binding, Lucent Singularity, and Final Spark, Lux can work alongside Jhin to clear waves easily and establish zone control.
Before you think they form an excellent pair, it's important to know their shortcomings and how you can overcome them. Squishiness is their shortcoming. That's because champions who go all in can cause them significant damage, especially when they are caught in a bad position.
However, if you can focus on positioning and vision control right from the start, it becomes really easy to disrupt enemy composition, which reduces the chances of bearing heavy damage.
With excellent synergies between them, you won't be disappointed when pairing up Jhin with Lux.
7. Bard
Bard is known for its crowd control and mobility abilities. While Bard's abilities are not easy to master, if you're willing to put in some practice, Bard can work pretty well with Jhin.
Bard has a distinct ability that can aid Jhin's mobility. That's Magical Journey, which provides a portal for everyone to cross the terrain. With such a direct ability that can minimize Jhin's shortcomings, Bard becomes an excellent option for him.
Their combos work great as well. For example, Cosmic Binding of Bard can fire a missile to slow down the first enemy struck. After that, Jhin can use Deadly Flourish to fire a single shot over a long range, which can go through minions, monsters and hit champions.
Tempered fate by Bard can send spirit energy to a location, which puts every type of enemy into a stasis. Once Bard does that, Jhin can use Curtain Call to fire 4 super shots that can pierce through minions and monsters to hit the first champion in line. This combo can cause significant damage, which can wipe out any enemy.
When it comes to peeling, Bard can use Cosmic Binding to slow an enemy or stun the initial target, which can provide an opportunity for Bard to disengage. For protection, Caretaker's Shrine is the ability that can help Jhin. It reveals a health shrine that can heal the first ally that touches the shrine.
Both of them have excellent abilities for wave control. Bard can use Traveler's Call, which makes his next basic attacks deal additional magic damage. Once Bard uses that ability, Jhin can couple that with Dancing Grenade to cause damage to the entire wave.
As for the shortcoming, Jhin is vulnerable when Bard roams. The solution to this problem is simple. Jhin needs to play defensively when Bard isn't around, making them an excellent pair.
8. Vel'Koz
Vel'Koz has high damage capabilities, multiple poking abilities, and crowd control abilities. While Vel'Koz's abilities aren't easy to master, with some practice, you can use them properly.
Vel'Koz can indirectly aid Jhin's mobility. With abilities like Plasma Fission and Tectonic Disruption, Vel'Koz can slow down enemies, which provides an escape opportunity to Jhin. Plasma Fission can slow down and damage enemies that are hit. Tectonic Disruption can knock enemies away, which again provides Jhin a chance to move away.
Vel'Koz and Jhin have a few combos that work great as well. For example, Vel'Koz can use the Void Rift to cause initial burst damage and additional damage when the void bursts after a short delay. After this, you can use Curtain Call by Jhin to cause additional damage and bump off the enemy.
Vel'Koz's Tectonic Disruption can cause an explosion in a certain area and knock enemies. While this is handy in crowd control, it's also useful in a combo. Jhin can follow up with Deadly Flourish, which can damage the champion, and since he would be first hit by his ally, it will root the enemy as well, opening up further opportunities.
Tectonic Disruption by Vel'Koz can help with peeling as well. Since it can knock up enemies, it helps Jhin getaway. Not only that it can protect Jhin from diving enemies as well. Jhin can use this opportunity to reposition himself. This ability is the best way to peel because neither Vel'Koz nor Jhin has a direct shield or healing ability.
When it comes to wave control, both of them have pretty good abilities, such as Void Rift by Vel'Koz and Dancing Grenade by Jhin. The latter can follow the former to damage multiple enemies in the area.
When it comes to shortcomings, no shielding or healing abilities is the primary disadvantage. The solution is to position better and use combos to disrupt enemy strategy.
Since shortcomings are easy to overcome, the pair is a good option to dominate.
9. Leona
Leona is a tanky support with medium difficulty. She has the potential to cause high burst damage, crowd control, and even utility abilities.
Leona also has highly engaging abilities that can provide Jhin with the opportunity to escape. That means direct mobility aid isn't available, but with the right coordination, Jhin can escape easily. Primary among these abilities is the Zenith Blade. The ability can deal magic damage to multiple enemies in a certain direction, and the last champion is immobilized as well.
Their combo abilities are pretty good, as well. Leona can use her Shield of Daybreak to use the shield to cause magic damage and stun the target. Once stunned, Jhin can use his Deadly Flourish root to further immobilize the target and then use the Curtain Call.
When it comes to disengagement, Leona can stun the enemies using Shield of Daybreak. For protection, Eclipse by Leona comes in handy. While Leona is under a shield during the ability, Jhin can also use her as cover to position himself better.
While Jhin has Dancing Grenade for wave control, Leona can use her Solar Flare to damage multiple enemies in an area and stun some of them. Once Jhin unleashes Dancing Grenade on such enemies, many of them will be gone.
Their shortcoming is their lack of sustenance abilities. Neither of them has such an ability. The solution is to focus on items like Fleet Footwork, Second Wind, and so on. Once you procure such items, sustainability increases, which provides the pair with an upper hand.
While the pair is a good option, their lack of sustenance abilities is why they are so low on this list.
10. Senna
Senna has excellent synergy potential with Jhin. Additionally, she has a reasonably good range, poking, and utility abilities.
Senna can aid Jhin's mobility by using Last Embrace. This ability propagates, latching onto the enemy and rooting them. It can root others nearby as well. This provides more than enough chance for Jhin to escape. Additionally, it can help him reposition and attack better, which opens up many combo opportunities. For example, Jhin can then use Dancing Grenade on rooted enemies to cause significant damage.
Piercing Darkness of Leona can protect and help Jhin sustain better. That's because when Senna uses this ability, she not only damages multiple enemies but also heals allies, making her one of the best supports for Jhin. Dawning Shadow is another one of her abilities that can protect Jhin. It shields allies like Jhin and damages enemies caught at the center of the beam she fires.
Piercing Darkness also helps with wave control. That can be combined with Jhin's Dancing Grenade to control any wave.
When it comes to shortcomings, both of them have scaling issues. These champions have a very strong early game. However, to maintain the dominance, consistent scaling is needed. The only solution is to combine the range of both champions to damage enemies from afar, which reduces their reliance on close-up fights, making Senna and Jhin are a well-balanced pair.
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Additional tips to play with the Best support for Jhin
Follow the additional tips to extract maximum benefit from the above supports.
1. Use Crowd Control Abilities Of Supports
Most of the above support champions have crowd-control abilities. When you're playing as Jhin, it's important to first let the support immobilize the enemy and then use Curtain Call or Deadly Flourish to cause damage.
2. Harass With Curtain Call
Curtain Call has an excellent range, which means you can harass enemies from a long distance. Such harassment can help reduce enemy health even before they get close to you. This tactic can also help against diving enemies, which is one of Jhin's shortcomings.
3. Focus on Positioning
Even with the best abilities, an ADC can get defeated without proper positioning. That's why, irrespective of the support, always focus on positioning. If you get caught on the wrong foot, coordinate with support to peel and reposition to attack better.
FAQs
How does Jhin do so much damage?
Jhin can cause so much damage since all his abilities are offensive, such as Whisper, Curtain Call, and Dancing Grenade. Add to that the item synergies with Galeforce, Infinity Edge, and The Collector and he becomes even more powerful.
Does Jhin do magic damage?
Jhin can cause magic damage when he procures the right items. Some items or runes that can help him include Dark Harvest or Galeforce. Galeforce, for example, causes magic damage. The lower the health of the opponent, the higher the magic damage.
How long does a Jhin trap last?
Jhin's trap ability, Captive Audience, usually lasts for 2 minutes. An enemy walking over it activates the trap. The ability is rejuvenated if Jhin kills an enemy.
Wrapping it up
So, if you love choosing Jhin as your champion, go with any of these Best support for Jhin, and you will form a formidable team that is difficult for anyone else to beat.
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