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You just bought Leoric because he seems like a really cool dude (I mean look at him smashing that huge thing in everyone's faces, and never really dying? Nerf.), but you didn't really study how to build him?

Boosting Factory's HotS boost employees are here to help you with this quick cheat sheet, you can call it a guide but it's not comprehensive enough to be a guide, yet we'll point out pros, cons, build and so on, the stuff you can read while still loading the game.

PROS

+ Semi-tanky
+ Sustain
+ Never really dies
+ Low Heroic ability cooldown (50/80s)
CONS

- Sort of long ability cooldowns (Q8/W12/E14s)
- Heroics aren't to be used randomly, you can even be counterproductive if used bad.
- Can be kited

Undying (Trait)

After you die, you will become a ghost that can slow enemies, use it. Also, you can reduce your respawn timer. You will respawn at the place where the ghost is, do not put yourself in a bad position and get killed off again instantly.

Skeletal Swing (Q)

Frontal cone attack, swing your mace and deal damage to everyone infront. Also slow them for 40% for 2.5seconds, deals double damage to minions. Also in Ghost form when you die, it doesnt't deal damage, only slows for 40%. Use it to clear waves or deal damage, after you die, use it wisely to slow the targets your team is going for.

Drain Hope (W)

You press W on an enemy to take his soul, it's like a connection to his body and what it does is deals up to 25% of their Max Health and heal you for up to 25% of Max Health. You can still use all your other abilities altho you are slowed for 20%. After you die, as a Ghost you can use this ability to only reduce your death timer, so don't forget to use it.

Wraith Walk (E)

You know Sylvanas' E? This is pretty much it with one little problem. You use it and your ghost starts going in the direction you want. Then when it ends or you press it again, you teleport to the ghost's location. Even tho your original body is unstoppable, you cannot move like Sylvanas can, so don't get killed just standing and waiting for your ghost to reach the desired location.

Entomb (R)

You create some sort of prison that you will use to trap enemies and prevent them from escaping. Let me show you how it looks. As you can see the enemy will be in the other side of the tomb while you will be on the entrance, the key here is obviously not to go away from the tomb but rather block the path so the enemy can't escape. Also use it when you're sure that the enemy doesn't have any more blinks or escaping abilities. Another key is not to trap your teammate in dangerous situations! I suggest taking this heroic when you have at least 2 ranged carries that will be able to actually deal damage to a trapped enemy. Our HotS boost employees will definitely use this heroic a lot due to their synergy in games for securing a maximum number of kills.

March Of The Black King (R)

This ability will make you walk in the direction you casted, swinging your mace 3 times and healing you for 7% of Max Health for each enemy hit while dealing damage. Nothing unclear here except the fact that if you use it while enemies still have escapes, or you use it in generally a bad direction, you literally wasted your Heroic and possibly even got yourself in a bad position and killed. Use it wisely.

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