Top 20 COD MW3 Multiplayer Guns - Best MW3 Weapons
Did you know MW3 offers 12 multiplayer modes?
With so many opportunities to compete against other players, you need the best weapons.
But which are the best COD MW3 multiplayer guns?
The list below covers them all. I have not only covered the weapons below but also highlighted why these weapons are so helpful.
1. MCW
Many call MCW the best AR in the game, and they aren't entirely wrong. Versatility is what pushes it forward. Because of this, it is an excellent option in close and mid range encounters. In the multiplayer modes, these are the ranges in which maximum encounters take place.
The high damage it causes is also suitable for multiplayer modes. Consequently, the time to kill is lower, allowing you to eliminate multiplayer players or take one down to head to safer grounds. Its low recoil further enhances its effectiveness. It means you don't need to improve your shooting strategy much when using this AR.
For those who like to analyze numbers, its damage range is 26.7m, and with head, upper, and lower torso damage of 44, 37, and 34, the gun is very powerful. Fire rate of 714.3 rpm further makes it easy to take down enemies.
Mobility is the shortcoming of this AR. If you are one of those players who swiftly moves in and out of combat situations, this AR will slow you down somewhat.
Nevertheless, it's a good option to take out multiple players quickly.
2. Holger 556
Holger 556 competes so fiercely with MCW that it's difficult to pick a clear winner. The range is what Holger 556 excels in. 36.8m range provides it an advantage. It means you get higher damage at longer distances. For reference, the range of MCW is 26.7m. In multiplayer mode, taking down the enemy from a distance is better.
If you are thinking, why isn't it the best then?
That's because of its slower fire rate. Its fire rate is 588 rpm against MCW's fire rate of 714 rpm. It means you are at an instant disadvantage if your opponent has an SMG or even MCW. You need higher accuracy when using Holger 556 if you want to eliminate such an enemy.
Secondly, the mobility of Holger 556 isn't something you can brag about. Professional players will undoubtedly find it to be sluggish.
Still, it deserves the #2 spot on this list.
3. M4
M4 has been around for some time. However, despite the addition of newer weapons in MW3, it remains one of the best ARs you can go with. The primary reason for the same is the high fire rate of 811 rpm. Couple that with an almost similar and decent amount of headshot, upper torso, and lower torso damage (38, 28, and 28), and it's easy to understand why it's such a reliable gun. The range of 27m isn't that bad, either.
Recoil control is another reason it's a popular gun among the MW3 community. Easy mechanics mean that you need not worry about the learning curve either.
As with every gun, there is also a shortcoming in the form of time to kill. In this regard, it's not the best, and therefore, if your opponent has a better weapon on this parameter, you are at a disadvantage.
4. TAQ 56
TAQ 56 is a powerful AR if you know how to use it right. For example, the headshot damage it causes is 46, followed by upper torso damage of 33. However, if your aim is not precise, you will be plagued by its lower torso damage of 3. Keep in mind that it's more accurate than many other ARs, and therefore, the learning curve is limited.
With a fire rate of 625 rpm, it fires at a decent rate but leaves a lot to be desired when you consider it's an AR. The damage range of 30.5 m is certainly adequate.
The drawback is the longer TTK, especially at a long range. It means you need to be precise to eliminate other players at long range.
While it is a mixed bag, with some practice, it can come to your rescue in multiplayer modes.
5. Striker
With a fire rate of 645 rpm, it fires faster than some ARs. Combine that with a head, upper torso, and lower torso damage of 46, 39, and 36, respectively, and it's easy to understand why it's such a powerful SMG. However, with an effective range of 9.7m, its damage range is pretty limited.
Its compact design makes it easy to move around swiftly. Add to that the low recoil, and this SMG becomes a powerful package.
Since the range is the only limitation, if you tackle that by taking cover and avoiding long-distance combat, this SMG can serve you well.
That's what Rival-9 offers. Consequently, it's no surprise that it has a TTK of 287ms in close combat, which is considered very good. Head, upper torso, and lower torso damage stands at 37, 31, and 31, respectively. Due to this, the average damage stands above 30, which is commendable.
When equipped with this gun, mobility isn't a problem either.
The problem once again is the range. The range is around 10m, so you would struggle with this gun in long-range combat.
Considering the fact that you can adapt your strategy according to the gun, it's a great package.
7. Pulemyot
The above 2 options had a limited range. However, with this LMG, you won't have that problem since its effective range is 38.1m. Another highlight of this gun is the 100-bullet magazine capacity. With such capacity and range, it's easy to exert dominance over any area of the map.
Remember that the fire rate of 492 rpm isn't that great. Besides, the gun slows you down in terms of mobility and slows down firing because of the long reloading time.
Nevertheless, with its large magazine and range, you can dominate any area and even use it to provide cover fire.
8. DG-58
DG-58 offers something unique because it fires 3 shots in every burst. With Shots to Kill being at 4, it's easy to eliminate multiple enemies. With headshot, upper torso, and lower torso damage being at 46, 33, and 33, respectively, if 2 of those 3 bullets hit the head, the enemy is gone. A range of 34.3m means you can eliminate enemies at a fair distance.
Due to the burst mode, it can help you slay multiple enemies quickly, which makes it perfect for multiplayer mode. Before you brandish it and head to the match, consider its cons.
Slower maneuvering is one of its main problems. Besides that, you need to handle high recoil as well.
It might be a mixed package, but you can't ignore this one.
9. SVA 545
SVA 545 is undoubtedly a worthy alternative to Holger 556. The primary reason for this is the 682 rpm rate of fire. Couple that with a range of 31.8 rpm and it's suitable for mid and long range combat. The damage it inflicts is 40 to the head and 31 to the upper and lower torso, which makes it powerful.
The firing mechanism is unique as it fires 2 rounds in succession, which helps you inflict heavy damage. Besides, the recoil is limited, which improves accuracy.
On the downside, firing 2 shots in succession means you will run out of ammo quickly since it has a magazine capacity of 20.
If you are mindful of the ammo, this gun can help you in multiplayer mode.
10. BAS-B
BAS-B is arguably the best battle rifle on offer. Even without any attachments, it offers enough firepower, with its rate of fire standing at 666rpm. The damage range of 35.6m doesn't disappoint either. It also shines because of the damage it can inflict.
It causes 54, 46, and 46 to the head, upper torso, and lower torso, respectively. That means even with four shots, you can eliminate the enemy. It also offers better control than many other battle rifles.
It's a formidable option in the battle rifles category, but other better weapons exist. This BR has some recoil.
Because of the damage it causes, go with this one in the absence of a better option.
11. WSP Swarm
Want a gun with a fire rate of 1091 rpm?
If yes, go with WSP Swarm. With such a fire rate, even before the enemy notices you, you would have fired a barrage of bullets toward the enemy, making it easier to take the enemy down. Damage at 33, 30, and 30 for headshot, upper torso, and lower torso is pretty decent. You can quickly take down enemies with a 5 Shot to kill requirement.
By now, you would have guessed its shortcoming. With such a high rate of fire, it does have considerable recoil. Understanding the recoil pattern can take a significant time for any player. Besides, the range of 4.6m means it's only suitable for close-quarter combat.
Despite these, you can't avoid this gun because of the high fire rate, especially once you get used to it.
12. MTZ Interceptor
Are you surprised to find this gun on this list?
Before I get into the nitty-gritty, I would highlight that it's here because of the great damage it causes and its long range. As for the specifications, it causes headshot, upper torso, and lower torso damage of 190, 95, and 95, respectively. It means the shot to kill is just 2. The damage range of 38.1m is pretty good as well. Such damage and range means you seldom give the enemy a chance to hit you back.
The problem, however, is the fire rate of 214.3 rpm. It means you will be at a disadvantage if the enemy spots you first. Besides, the close-quarter performance of the gun isn't something to brag about.
If you are confident about spotting enemies in advance, this is the gun you should go with.
13. WSP 9
WSP 9 is another mixed bag because it excels in certain departments but falls flat in others. It means if you are using WSP 9, it is better to know how to use it right.
WSP 9 excels in damage. It causes 54, 46, and 42 damage to the head, upper torso, and lower torso, respectively. With that, it requires only 4 shots to kill. With a decent fire rate of 599.5 rpm, it's easy to get those shots fired quickly.
It also excels in another less known parameter, which is sprint to fire speed, which stands at 88ms. It means you can fire pretty quickly while moving around. With such damage, when you fire quickly, you are almost certain to get a kill with a decent aim.
The range is the primary downfall of WSP 9 at 16.5m. It means if your enemy has a weapon with a high fire rate, you are at a disadvantage. The recoil isn't huge, but it takes some time to get used to it.
It's one of the fastest guns in close combat if you can handle its shortcomings.
14. KV Inhibitor
When it comes to the KV Inhibitor, I am talking about a sniper rifle with an average damage of 205.8. Exact damage is 294, 210, 140 for head, upper torso and lower torso respectively. As with most sniper rifles, you need a single shot to kill.
With excellent recoil control, you can take down enemies easily. It is also famous for its stability. It means you get reasonable accuracy even when moving around.
Disadvantages are common with most other sniper rifles, like not being good enough in close-quarter fights and many META weapons being better than this sniper rifle.
However, when it comes to sniper rifles, you hardly have any better option than KV Inhibitor.
15. Longbow
Longbow is a good choice if you are looking for a sniper rifle with a smaller learning curve. The primary reason is its lightweight design. Despite being lightweight, it requires 1 shot to kill. That's possible because of the head, upper & lower torso of 240, 180, and 120, respectively.
While almost every sniper excels in long range combat, this one is good enough in mid range combat as well. With a magazine capacity of 10, you need not worry about reloading repeatedly. That is why it's such a good choice in mid range battles.
Close-quarter combat, however, is its weakness. Recoil will also take some time to get used to.
Nevertheless, the mobility, large magazine capacity, and one-shot kill capacity make it a good sniper rifle.
16. FJX Imperium
FJX Imperium has been around since MW2 and is a worthy competitor of Longbow. One-shot kill capability certainly puts it at par with Longbow. All you need to do is aim it accurately, and you can get a kill in a single shot.
That doesn't mean it comes without problems. Primary among them is the slow fire rate. Also, not a lot of attachments are available, which certainly limits the usability of this gun. It's not as reliable as some of the other snipers.
Thus, the one-shot kill capability of FJX Imperium is why it's on this list.
17. Renetti
Renetti is a handgun, but in some cases, it does prove to be a good secondary weapon. For example, at close range, it offers head, upper, and lower torso damage of 46, 36, and 33, respectively, which is great for a handgun. However, it requires 5 shots to kill.
Considering that the magazine capacity is 50, it doesn't seem that large.
Sprint to fire speed of 40 ms is pretty decent. With numerous customization options available, enhancing the power of this weapon is undoubtedly possible.
The problem is when you are fighting over long range. The effective range of this handgun is 11.7m. It means you can't use it over a long range.
Considering these points, it's an excellent secondary weapon.
18. Lockwood 680
Do you have above-average shooting skills?
If yes, it's a good idea to go with a gun that offers an average damage of 81.9. Lockwood 680 offers head, upper torso & lower torso damage of 83, 82, 81. It means you can eliminate anyone with a couple of shots. Magazine capacity of 6 ensures you can fire those 2 shots quickly. A reload time of 3.1 seconds is appropriate considering it's a shotgun.
With a range of 16.5m, it can dominate in close range.
The only problem for this shotgun is the range. Other than that, it's a good option if you have decent shooting skills.
19. Riveter
Surprised to find another shotgun on this list?
That's because Riveter offers many features that are unheard of for a shotgun. For example, it has a semi-automatic firing mechanism. That's why it has a fire rate of 400 rpm. The magazine capacity of 31.8m and reload time of 2.8s is pretty decent. All these stats certainly bring it close to an average AR.
Headshot, upper and lower torso damage of 35, 28, 27 is pretty decent. Another advantage of this shotgun is the mobility of this gun.
Recoil, however, is the problem in addition to the range limitation.
The semi-automatic nature of this shotgun makes it a good option.
20. Holger 26
The primary reason for choosing Holger 26 is the high fire rate of 705.9 rpm. In terms of damage, it offers 40, 37, and 37 for the head, upper, and lower torso, respectively. It means it requires 4 shots to kill. At such a high fire rate, enemies can certainly be killed quickly.
An effective range of 31.8m means that it is suitable for close and mid-range combat.
As for the cons, recoil is one of the main problems. Mobility could be better, too.
Despite its shortcomings, this gun can't be ignored entirely.
When choosing between these weapons, consider a few tips like:
With multiple multiplayer modes available, consider the mode's goal and determine whether you need a more accurate gun, one with excellent time to kill, or one that can kill over a long range.
Most guns have some recoil. The amount of recoil a player can handle varies from one player to another. Therefore, choose the gun according to the recoil.
Do you tend to always fire in burst mode? If so, go with a gun with a large magazine size and a high fire rate. Otherwise, a gun with a smaller magazine size with higher accuracy would be good enough.
FAQ
Should you use MW2 guns in MW3 multiplayer?
If you have an MW2 weapon that fits your strategy, go with it. Especially considering that the unlock progress is also retained for such weapons because of the carry-forward feature.
What makes the best guns in MW3 the best?
The best guns are exceptional on at least one parameter, like accuracy, mobility, range, or damage. If they excel in more than 1 department, the gun is even better. In a nutshell, the list of 20 weapons above has been carefully chosen to provide you with an edge over the enemy.
Wrapping it up
Whichever multiplayer mode you prefer to play, choosing among the weapons above will certainly help you establish dominance. Of course, individual player skills also play a part, but with these guns, you have an advantage right from the start.
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